On October 11, I had the great honor of presenting at the Mobile AR Event, held in San Diego during the CTIA Enterprise & Applications Conference. It was a privilege to share the stage with representatives from such AR pioneers as daqri, Layar, GoldRun, Microsoft, Qualcomm, Metaio, Second Site, and others. My subject, appropriately enough,[...]
Personal Jurisdiction: Can My AR App Get Me Sued in a Foreign State?
Picture this: a European software company writes an augmented reality program that allows people to discover information in their respective locales. An end user in New Jersey downloads the app, and is injured while using it. (Maybe it gives her bad directions that cause a traffic accident, or maybe it gives her improper instructions[...]
Everything Illuminated: Taggants as Ubiquitous AR Markers – Part 2
In my previous post on this subject, I described a future in which “taggants” (trackable micro- or nano-sized particles) are everywhere–in the paint on a building, the fabric of our clothes, impregnated in the metal and plastic of our consumer goods and vehicles … even in clouds of dust. A ubiquitous network of machine-recognizable[...]
Augmented Reality Tattoos and Copyright Law
Two completely unrelated stories broke in the past week that, when considered together, raise interesting questions for the augmented reality industry. (Just the sort of serendipity for which the blogosphere is designed!) The first was the news that the artist behind Mike Tyson’s facial tattoo had filed a copyright infringement suit against Warner Brothers for[...]
Projection Mapping, AR, and Architectural Copyrights
I have to admit: it took me awhile to “get” projection mapping. If you haven’t heard about it, “projection mapping” was defined by Mashable as ” a relatively new technology that animates stationary objects with 3D video.” I had seen references to this “new technology” in a few different places recently, and it appears to[...]





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