Augmented Reality Eyewear & the Problem of Porn

Regardless of your moral outlook, porn is a serious and growing sociological ill.  It may not be the same type of problem as crystal meth, child predators, or terrorism.  But it is a problem–and one that will get an order of magnitude worse when AR eyewear hits the market. How Internet Porn Affects Society Today[...]

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Stealing a Glance: Eye Tracking, AR, & Privacy

The science of tracking eye movements to determine what draws our interest  has been around for more than a century.  Retailers, product designers, and advertisers use it to figure out how to grab consumers’ attention.  Website designers use it when deciding how to lay our content on a page. But augmented reality eyewear is likely[...]

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[INTERVIEW] BC “Heavy” Biermann: Taking Back Public Spaces With AR

I’m one of several people who write about how augmented reality will change the world some day.  BC “Heavy” Biermann is one of the few people currently helping to make that happen.  In addition to working as an assistant professor of media, BC is the founder and developer behind The Heavy Projects, the brains behind[...]

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5 Predictions for Augmented Reality Law in 2012

This could finally be the year that the public begins to see augmented reality as a serious, important technology.   Lance Ulanoff, the editor-in-chief at Mashable, certainly thinks so.  He listed AR as the first of “5 Tech Trends to Watch in 2012.”  “Trust me,” he wrote, “by 2013, you’ll be hard-pressed to find anyone who[...]

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Augmented Reality, Political Groupthink, and Civil Society

Earlier this month, I wrote about one potential danger of immersive augmented reality–the potential for becoming addicted to it.  The chances for dependency will increase, I argued, the more ubiquitous the technology becomes, and the more we gain the ability to customize the augmented displays that we see.   Augmentation could then become narcissism and self-aggrandizement. There[...]

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AR Addiction: Could Augmented Reality Get Too Immersive?

Can you be trusted to design your own reality? Immersed in the Digital World Augmented Reality technology is all about customizing the world around us.  Through video-enabled smartphone and tablet apps, and soon directly through eyewear, it overlays digital data over our perception of the physical world.  The virtual world gets layered directly on top[...]

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Personal Jurisdiction: Can My AR App Get Me Sued in a Foreign State?

Picture this: a European software company writes an augmented reality program that allows people to discover information in their respective locales.  An end user in New Jersey downloads the app, and is injured while using it.   (Maybe it gives her bad directions that cause a traffic accident, or maybe it gives her improper instructions[...]

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Brian Mullins of daqri: The Man Who Would Democratize AR

  Brian Mullins is not a man who dreams small.  On his to-do list? Launching a publishing platform on the order of YouTube and WordPress, creating a new mass market for 3D digital models, and democratizing the nascent augmented reality industry so that anyone and everyone can start adding digital content to their physical world.[...]

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Everything Illuminated: Taggants as Ubiquitous AR Markers – Part 2

  In my previous post on this subject, I described a future in which “taggants” (trackable micro- or nano-sized particles) are everywhere–in the paint on a building, the fabric of our clothes, impregnated in the metal and plastic of our consumer goods and vehicles … even in clouds of dust.  A ubiquitous network of machine-recognizable[...]

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A Trillion Points of Light? Taggants as Ubiquitous AR Markers – Part 1

The concept of painting the world with tiny taggants is too big for one blog post.  In this first part, I’ll describe what I mean by “ubiquitous marking.”  In the second, I’ll outline some of the legal issues that such an approach might raise. The nearly universal sentiment of those who spoke at the recent[...]

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