Skeletons of Empires: A Scenario for AR in 2020 [Video]

Earlier today, I participated in an online panel discussion sponsored by IEEE called “Skeletons of Empires: A Scenario for AR in 2020.” This was part of IEEE’s series of discussions on the various possible ways in which augmented reality and related technologies (especially the mesh of interconnected sensors known as the Internet of Things) could be […]

Could Apple Be Ready to Announce iGlasses?

Imagine it: at tomorrow’s “special event” in Cupertino tomorrow, Apple CEO Tim Cook takes the stage and–after announcing the iPhone 6 and the breathlessly awaited iWatch–turns to the audience and says: “Oh, and one more thing ….”  Then he pulls a pair of slick, white spectacles out of a velvety bag and says, “we’re also coming out […]

Augmented Reality Games and Ethical Desensitization

Beloved American author Kurt Vonnegut wrote, “We are what we pretend to be, so we must be careful about what we pretend to be.” Few issues are more hotly contested in contemporary social science as the question of whether violent video games contribute to violent behavior in children.  There is evidence on both sides of […]

Telepresence in the Courtroom

“OK Glass, and may it please the court.” Digital eyewear and other methods of digitally participating in remote events could easily revolutionize the practice of litigation. Public speakers have traditionally honed their presentations by performing in front of a mirror, but digital eyewear will provide lawyers with a whole new level of self-analysis.  The personal injury […]

Augmented … Rape? New Short Film Explores the Really Dark Side of AR

“Living in a world of grey, two M.I.T graduates invent a gadget that will not only rival one of the worlds largest tech companies but the morality of our society as a whole.” That’s how first-time filmmaker Antonio R. Cannady summarizes Ex Post Facto, the 13-minute short film he published on YouTube on August 5, […]

Augmenting the Education of Disabled Students

The possibilities for augmented reality in the educational field are seemingly endless. Brad Waid and Drew Minock have been at the forefront of this topic for some time. They were each elementary school educators n Bloomfield Hills, Michigan when they began touring the country teaching other educators how to use AR in the classroom. Now employed […]

Augmented Reality and the Law of Trespass

Last week I wrote about the real estate as an arena for digital interactions, and suggested that some landowners would encourage this sort of thing by intentionally developing their land for that purpose. The flip side of “digital developers” and planned AR gaming activities, however, is when people congregate on someone’s property for the same activities […]

Sacred Ground: When (Augmented) Worlds Collide

A few years ago,years ago, a Native American tribe in northern Michigan tried protect a particular piece of land. This land was the site of an impressive rock formation. To the company who owned the mineral rights underneath that land, the rock was the most convenient place to drill an access tunnel to the mine […]

Augmented Assault

In common speech, the word “assault” is almost never heard apart from the term “battery” (or, occasionally, “a deadly Pepa“). We use the two words together in a phrase to describe a physical attack on a person. Because augmented reality deals with the non-corporeal, then, it may seem strange to suggest that one could use digital […]