Augmented Reality and the Law of Trespass

Last week I wrote about the real estate as an arena for digital interactions, and suggested that some landowners would encourage this sort of thing by intentionally developing their land for that purpose. The flip side of “digital developers” and planned AR gaming activities, however, is when people congregate on someone’s property for the same activities[...]

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Sacred Ground: When (Augmented) Worlds Collide

A few years ago,years ago, a Native American tribe in northern Michigan tried protect a particular piece of land. This land was the site of an impressive rock formation. To the company who owned the mineral rights underneath that land, the rock was the most convenient place to drill an access tunnel to the mine[...]

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Augmented Assault

In common speech, the word “assault” is almost never heard apart from the term “battery” (or, occasionally, “a deadly Pepa“). We use the two words together in a phrase to describe a physical attack on a person. Because augmented reality deals with the non-corporeal, then, it may seem strange to suggest that one could use digital[...]

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AWE 2014 in Review

That’s a wrap! The fifth annual Augmented World Expo took place last week in Santa Clara, California. As in prior years, this was the premier annual event in the industry, featuring speakers and exhibitors from the augmented reality field as well as from related endeavors–such as wearable technology–that make up the broader “augmented world.” USA[...]

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Augment Your Breakfast With Learning at AWE 2014

Attending this year’s Augmented World Expo in Santa Clara? As the Culture Chair of the event, I’ve collaborated with the organizers to hold “Augmented Breakfast” round table discussions on each morning of the conference. Between 8:00-9:00 on Wednesday and Thursday mornings, gather with us in Ballroom G&H (near the registration desk) for a chance to[...]

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Ingress AR Game Impacting Kansas Law Enforcement?

I recently stumbled across this post from a Kansas law enforcement lobbyist, originally posted in January 2014. It purports to describe “a number” of 911 calls in Park City about “suspicious persons” who turned out to be playing the augmented reality game Ingress. The article also cites one of my blog posts as an example[...]

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Wearable Devices as Copyright Enforcement Tools

What if, instead of being a copyright infringement threat, wearable technology became copyright’s ultimate enforcement tool? Copyright enforcement will be a major challenge in the medium of augmented reality. The mass lawsuits of the past two decades against file-sharers and signal pirates have required a significant amount of detective work and discovery to connect individual[...]

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Can I Augment That? 5 Targets to Be Wary of When Making AR

With the steady growth of new tools for user-generated augmented reality, I’ve been fielding a ton of questions lately on whether it’s legally okay to augment particular content. In other words–if you’re not familiar with how AR works–they want to know if it’s permissible to associate certain digital content with a particular physical object (the[...]

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From the Archives: Augmented Reality as Free Speech

With the continued expansion of new AR-creation tools, I’ve been getting the question “Can I augment that?” a lot lately.  This post from April 2013 promises to be increasingly relevant in the near future. Does the First Amendment to the United States Constitution protect the right to augment reality? As with most legal questions about[...]

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I Need More of Your Feedback on Facial Recognition Privacy

As I reported in January of this year, I am participating on behalf of AugmentedReality.Org in the Privacy Multistakeholder Process for Facial Recognition Technology being held by the National Telecommunications and Information Administration.  Between February and June of 2014, this collaborative gathering intends to hammer out a voluntary, enforceable code of conduct that specifies how the[...]

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